![]() ![]() Much of the engine remained in Quake II and Quake III Arena. It featured true 3D real-time rendering and is now licensed under the terms of GNU General Public License v2.0 or later.Īfter release, it immediately forked, as did the level design. The Quake engine is the game engine developed by id Software to power their 1996 video game Quake. C, Assembly (for software rendering & optimization)ĭOS, AmigaOS, Microsoft Windows, macOS, Linux, Amiga, PowerPC, Nintendo 64, RiscPC, Zeebo
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